It is absolutely unsafe to try more than 7 workers by wave 10 and 15 workers before wave 13 now. You have to rely on enemy leaks to even have a shot at 15-25 workers by wave 15. Such situation is leading to games ending past w14 because players do not have the eco to actually even hold the waves later on. Games are ending more because of starvation than because players actually saving and sending inteligently or getting an edge by being good enough to know how to push earlier and more agressively. That is plain bad design. Change that asap please. Just to give some numbers: before 1.38 we had 1210 gold from creatures before w10. Now we have 1078. That is brutal because the waves are not actually any easier past a point. That coupled with the waves changes are really making the game feel very slow. I feel shackled all the time while playing after the eco changes.