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[2.34a.1][visual/animation] Azeria Echostrike projectiles 2+3 launched at lane from holding area

Discussion in 'Minor Bugs' started by jitsuc4, Aug 12, 2018.

  1. jitsuc4

    jitsuc4 Moderator

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    Just a minor visual "issue":

    In a 1v1 of Azeria (probably PotA as well) vs. a creep, if the first projectile kills the creep, Azeria is ported to the holding area, but since the attack animation has been started, it launches the last 2 projectiles from the holding area.

    Maybe wait till animation is finished before porting or have projectiles launch from an empty entity from last position?