Hey! Have not posted here yet, but something is bothering me. Recently I've had a few games (2vs2) which involved one of the opponents doing only workers and (usually) building after wave 10. The way I've handled this is that the one receiving sends from the income guy builds only value and the other guy builds more workers, but is still kinda keeping up with the value. In my experience if the game does not end at wave 10, the game is lost. I can keep up with building value until the end of wave 15 and then the sends keep getting too massive. It seems like there's no way to beat this. Usually it involves the income guy building gates or some aoe units which can hold any send my teammate is sending. Last game the guy had something like 180 workers and was sending 1000+ mythium sends every wave. My question is, how do I counter this? This is totally ruining my gaming experience. I think I am using the right strategy to counter this, but with no effect. Any feedback is appreciated. Thank you To add, I've seen two versions of it. One version is that the one building only workers starts building after 10 and his teammate is slowly building up workers. The other version is that the teammate building only value will sell all of his units and starts building only workers. Because his buddy has so much income, he will hold both lanes until his teammate has enough workers.