There is a reason that you have decided to write a guide on how to hold wave 6... in the current meta it is just to strong, and the price for picking units that can hold the wave when you get 2x brute sent is to large in terms of having units for later waves. The amplified damage is far to effective on the king. I just had a game, where we knew the jig was up, we all stayed on 3 workers, max built for it, income sent, and still got our king to 60%, as we leaked like 10-11 units across the board. I mean, i dont know what you were thinking when you decided to make it an RNG wave to begin with, now its atleast not that RNG based, aside from 2x brute is the send of choice on this wave, but its still far to strong. Make them not apply the debuff on the king, or you could also just go ahead and revert the -20% cost for mercs, as I pointed out in my other post, as it is what allows for these plays. Im still mad, i hate seeing good games destroyed by shit like this.