Overview Legion TD 2 is played by two teams of four. Deploy fighters (towers) to defend your lane against waves of enemies and hire mercenaries to attack your opponents. To win, you must defeat the opposing team's king before they defeat yours. From start to finish, a match lasts around 25 minutes. Game Phases The game has two phases: night and day. At night, you deploy fighters. During the day, your fighters come to life and do battle. You cannot deploy fighters during the day. All other actions can be taken during both night and day. Waves are levels or rounds that occur every 1-2 minutes. Each wave has a night and day phase. There are 21 waves in total. Resources The game has three resources: gold, mythium, and supply. Gold is the primary resource used to deploy fighters and train workers. Gold can be earned by killing enemies, incoming, and forcing opponents to leak. You start the game with 250 gold and 0 income. Mythium is used to hire mercenaries and upgrade supply. Mythium is harvested by workers. Each worker increases mythium production by +1 per 5 seconds. You start the game with 25 mythium and 1 worker. Supply is the secondary resource used to deploy fighters and train workers. Supply only matters when you hit the cap, in which case it can be upgraded. You start the game with 15 supply. Fighters At night, deploy fighters to defend your lane. Fighters can only be deployed in your lane or in the shared middle lane below your lane. Once deployed, fighters cannot be moved, so plan your formation carefully. Your deployed fighters persist indefinitely. Even if they die in battle, they return fully restored the following night. You can undeploy fighters for a partial refund, or a full refund if newly deployed. During the day, your fighters come to life and battle against waves of enemies. Enemy creatures spawn at the cave and move downwards towards your fighters. Fighters move upwards. If the enemy creatures win the battle (“leaking”), they will continue downwards to attack your king. If your fighters win the battle (“clearing”), they will continue upwards towards the cave and teleport to the king to defend. By clearing, you are able to help allies who leak to prevent enemy creatures from reaching your king. General Tips The difference between leaking and clearing can be a single tier 1 fighter. When in doubt, spend leftover gold. Each fighter has strengths and weaknesses. Diversify your army. Too many of the same fighter can leave you vulnerable. Uniquely named buffs and auras stack. Multiple copies of same-named buff or aura do not stack, unless it explicitly says so. Positioning Tips Deploy tanky melee fighters in the front to absorb damage. Deploy high-damage melee fighters in the middle or on the sides to flank enemies Deploy high-damage ranged fighters in the back to shoot enemies from afar. Don’t deploy too many ground melee fighters as they can block each other. Mercenaries Hire mercenaries to attack your opponents. Each mercenary you hire is sent to the opposing team at the start of the next day. If you hire a mercenary during the day, it will be sent the following day. Your mercenaries are always sent to the same opponent, depending on which lane you are playing. Hire mercenaries that counter your lane opponent’s fighters. You always receive mercenaries from the same opponent, depending on which lane you are playing. Hiring mercenaries also increases your income. At the start of each night, you receive gold equal to your current income. If you hire a mercenary during the day, your income increases immediately, and you receive gold the following night. Mercenary Tips Mercenaries serve two purposes: offense and investment. To maximize offensive pressure, save mythium for multiple waves to unleash more powerful mercenaries on your lane opponent. Saving mythium for 2-3 waves and hiring mercenaries simultaneously with your team is an effective way to damage the enemy king. To maximize income and economic growth, send cheap mercenaries every wave before the day ends. Attack-Defense Types Each fighter, mercenary, and creature has an attack type and defense type. Attacks do bonus or reduced damage depending on the attack-defense type combination. For example, Pierce deals 120% damage to Swift and 80% damage to Fortified. Workers Train workers to increase mythium production, which is used to hire mercenaries. Getting too few workers means you won’t be able to pressure your lane opponent and your economy will be weak late game. Getting too many workers means you won’t have enough gold spent on fighters (“value”) to clear waves. Winning the Game To win, you must defeat the opposing team's king before they defeat yours. Hire mercenaries to attack your opponents and force them to leak. If their king takes too much damage, they will be defeated, and you will be victorious.