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Masters Cup V ($500 prize pool)

Discussion in 'Tournaments & Leagues' started by Jules, Nov 7, 2019.

  1. Jules

    Jules Developer Staff Member

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    2019_1107_masterscup5.jpg

    Countdown to tournament start
    • Team List
    • Day 1 Bracket (TBD)
    • Day 2 Bracket (TBD)
    Sign-up Instructions
    You may sign up as a team or individually. The first 80 players to sign up will be guaranteed a spot; the rest will be on a waitlist.

    Team sign-up

    • Your team must have an average peak season 4 rating of 1500+ to sign up
    • Team sign-up begins now and ends November 29 at 11pm PST
    1. Start the game, and join a private lobby with your teammate by typing /join <team name> (e.g. /join Snail Kings) in Global Chat
    2. Type /signup while in the private lobby
    Individual sign-up
    • You must have a peak season 4 rating of 1500+ to sign up
    • Individual sign-up begins now and ends November 25 at 11pm PST
    • Individuals will be paired with the player closest to them in rating
    • If there are an odd number of individual sign-ups, the last player to sign up will not be paired and must look for a teammate on his own (team sign-up ends November 29)
    1. To sign up individually, tag Seraphin in tournament-lobby and mention your in-game name
    Schedule

    Saturday, November 30
    • Check-in: 8:40am PST (5:40pm CET) at tournament-checkin
    • Games: 8:55am - 12pm PST (5:55pm - 9pm CET)
    To check-in, both players must be present. Any team that is not checked-in before 8:50am PST (5:50pm CET) will be immediately disqualified.

    Sunday, September 1
    Top 6 teams from Saturday
    • Check-in: 8:50am PST (5:50pm CET) at tournament-checkin
    • Games: 8:55am - 12pm PST (5:55pm - 9pm CET)
    Saturday, August 31
    • 8:40am PST (5:40pm CET): Check-in
    • 8:55am PST (5:55pm CET): Game 1
    • 9:25am PST (6:25pm CET): Game 2
    • 9:55am PST (6:55pm CET): Game 3
    • 10:25am PST (7:25pm CET): Game 4
    • 10:55pm PST (7:55pm CET): Game 5
    • 11:25pm PST (8:25pm CET): Game 6
    Sunday, September 1
    • 8:50am PST (5:50pm CET): Check-in
    • 8:55am PST (5:55pm CET): Winner's Round 1
    • 9:20am PST (6:20pm CET): Winner's Round 2
    • 9:45am PST (6:45pm CET): Loser's Round 1
    • 10:10am PST (7:10pm CET): Loser's Round 2
    • 10:35pm PST (7:35pm CET): Winner's Semifinals
    • 11:00pm PST (8:00pm CET): 3rd Place Match
    • 11:25pm PST (8:25pm CET): Grandfinal
    • 11:50pm PST (8:50pm CET): Grandfinal game 2, if necessary

    Prizes

    Every player that fully participates without dropping out will be awarded a Mysterious Card, which you reveal to get a random collectible card that can also be used as an avatar.

    Mystery Card.png

    1st Place
    Gold.png

    • $250 USD
    • Gold Masters Cup V in-game badge
    2nd Place
    Silver.png

    • $150 USD
    • Silver Masters Cup V in-game badge
    3rd Place
    Bronze.png

    • $100 USD
    • Bronze Masters Cup V in-game badge
    Format
    • Mastermind 2v2
    • Day 1: 6-game Swiss. Top 6 teams advance to day 2
    • Day 2: Bo1 Double Elimination
      • Seeds 1 and 2 get byes in round 1
      • Seed 3 selects their opponent from seeds 5 and 6
      • Seed 1 selects their side of the bracket (seed 3 side or seed 4 side)
    Tiebreakers

    Ties will be broken in the following order:
    1. Wins vs. tied teams
    2. Median-Buchholz
    3. Best win
    4. Worst loss
    5. Best match
    6. Worst match
    7. Coin flip
    1. Wins vs. tied teams - This is an extension of a "heads up" record. If your team and another team are tied, if you played each other, the winner will advance. If 3 or more teams are tied, the records of those teams against each other determine who advances.
    2. If there are still ties, Median-Bucholz is used. This is a measure of "strength of schedule" that uses the scores of the teams you played against, less the best and worst team you played against to remove outliers.
    3. If there are still ties, the highest-performing team you beat determines who advances
    4. If there are still ties, the lowest-performing team you lost to determines who advances
    5. If there are still ties, the highest-performing team you played determines who advances
    6. If there are still ties, the lowest-performing team you played determines who advances
    7. If there are still ties, random.org is used
    Changing teammates
    • If you need to change teammates, sign up again with your new teammate and notify your former teammate. He or she must also signup again to participate.
    Dropping from the tournament
    • Dropping from the tournament after it has started ruins the experience for others and may result in being banned from future tournaments. If you must drop, please find a substitute.
    • If you wish to drop from the tournament, tag Seraphin in tournament-lobby.
    Substitution
    • You can substitute players as needed. Only 2 players on each team will be awarded prizes.
    Lobby Creation, Side Selection, & Player Positions
    1. The top team (the team that is displayed on top in the Challonge bracket) creates the custom game lobby.
    2. The top team selects its preferred side (west or east).
    3. The bottom team selects its preferred player positions
    4. The top team selects its preferred player positions
    5. Once both teams confirm they are ready, the game can be started
    Reporting Results
    Game-impacting Bugs, Disconnects, & Remakes
    • In general, we will not be honoring remake requests. Legion TD 2 is an Early Access game, and there will inevitably be bugs. Remakes cause delays that compromise the entire tournament's schedule and also encourage players to cheat by disconnecting or reporting a bug if they are losing or have bad rolls.
    • You should not request a remake, unless it's an obviously critical bug, such as being unable to deploy fighters.
    • Pathing and targeting issues generally will not be considered worthy of a remake.
    • You cannot ask the opposing team for permission to remake. That decision is made by the staff, not the opposing team.
    • To request a remake, you must:
    1. Record your games (here's a guide on how to do that).
    2. Notify the opposing team that you are requesting a remake immediately at the time of the game-impacting bug.
    3. Notify Seraphin in tournament-lobby that you are requesting a remake immediately at the time of the game-impacting bug.
    4. Share video footage of the game-impacting bug with staff.
    Staff will review the video and make a decision based on (1) the severity of the bug, (2) the state of the game, and (3) implications on the tournament's schedule. If it is determined that the bug critically impacted the team's ability to win (e.g. the team's chance of winning decreased from 60% -> 20%) and if remaking wouldn't disrupt the tournament's schedule, a remake may be granted.

    Tournament Director: Seraphin
    Caster: Jules
     
    Last edited: Nov 7, 2019