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v2.34: Priestess of the Abyss, Azeria, Atlantean Release

Discussion in 'Patch Notes' started by Jules, Aug 6, 2018.

  1. Crazy

    Crazy Member

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    @Jules could you please make the old icon available in the ingame store? Or let us buy codes, or do anything :( I want my cute derp back </3 I loved that little fellow. He was there for me, with me, when we first climbed Top 10, when we first climbed Top 10 and when we climbed Top 5. I adore him and I love him, bring him back please RIP Waley #notmywale (still gj @Curing but there is nothing as cute as derpy wale)
     
  2. Crazy

    Crazy Member

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    back to patchnotes: aqua nerf might not be nough, atlantean is way overtuned, Ocean Templars life reg is too high (as Jules expected) its straight up insane on garg/ greendevil (go into testing place and ocean templar with a garg and a greendevil and watch them roll xD + its in a spot right now on which you dont have to shift for it anymore which increased its strength even more). But at least the lifereg now falls off late (which is great considering how insane it was lategame with whitemane or Haven). And Deepcoiler might need a harder shift from either health or attackspeed I think it still is too strong. Overall a great patch and I fear I might gonna cry a lot when seeing Atlantean this week Q.Q
     
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  3. jitsuc4

    jitsuc4 Member

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    upload_2018-8-7_21-49-19.png
     
  4. Nacccho

    Nacccho Member

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    Deepcoiler still nuts. Its the best addition you can get for a bunch of builds. Specially with the hydra, which gets countered by GK 8, but deepcoilers can promptly ignore it, being actually better than any spell caster to that effect. Probably the best unit to spam early on, upgraded and unupgraded, now that aqua was nerfed(it also deserved a bigger nerf tbh).

    I would also remove the 9 send recomendation against it in the patch text @Jules , because it really isn't the case, sending 9 usually will only hurt you more.

    I think it will at least be kind of a trade off situation, where you can either build to hold 14 or 15, but should be super easy to get to 14 immaculate.
    But its completely broken as it is. Completely.
     
  5. jitsuc4

    jitsuc4 Member

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    upload_2018-8-7_22-21-5.png
    Also please ban Rosh for cheating :mad:
     
  6. Curing

    Curing Art Director Staff Member

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    Lmao #notmywale!! Fret not, we are as attached to that guy as you are. We kept the old icon in our vault for... future uses. ;)
     
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  7. iWumbo

    iWumbo Member

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    First, did u move the "create new thread" button on the forums? I'm searching for 10minutes now.

    Dark mage prefers units like Fire Elemental or Whitemane over Priestess of the Abyss and Azeria. Looks like the abilities of these two units are not included in the calculation for the dark mage buff.
     

    Attached Files:

  8. Crazy

    Crazy Member

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    Keeping Waleter locked away sounds cruel tho
     
  9. reflektor

    reflektor Member

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    Sad about more nerfs to aqua but at this point it's expected
     
  10. Infinity

    Infinity Member

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  11. Jules

    Jules Developer Staff Member

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    No one touched it to my knowledge. See top right. You can't create a new thread in some forums, such as Announcements, so that may be why.
    2018-08-07_20h39_36.png

    Will fix next patch, thank you!
     
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  12. Tyndeskov

    Tyndeskov Member

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    Just wanted to inform, that the cost is not the same, on the forum as on the website :) :
    upload_2018-8-8_14-34-7.png
     
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  13. Akitos

    Akitos Member

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  14. Nacccho

    Nacccho Member

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    Btw @Roshkatul made the right prediction @Jules , tanks sometimes fuck up 5.
    Just made a guy leak 50% of the wave with a turt and snail re send, just so i could value up, he focused the scorpion king last.
    Guessing the prob is with turt.
     
    Last edited: Aug 8, 2018
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  15. Roshkatul

    Roshkatul Member

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    Yes, I just noticed this yesterday.

    Dragon turtle and snail sometimes tank wave 5 mini boss. I leaked pretty hard yesterday because that happened. What's worse is that it seems pretty random at the moment.

    Prophetkatul at it again.
     
  16. Lisk

    Lisk Director Staff Member

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    v2.34a with some fixes. We're intentionally not changing anything complex right now (like pathing) because it's too risky, and we don't want to introduce any new issues.
    French
    - Now enabled

    Translations
    - Fixed some translation issues

    Sea Serpent & Deepcoiler
    - Auras now work properly on them (Leech, Energize, Hero, etc.)

    Grarl & King Claw & Ocean Templar
    - Fixed some bugs with Delicacy

    Devilfish & Seraphin
    - Fixed a bug where Adapt would cause it to lose dynamically added abilities, like Hero, Villain, etc.

    Lifesteal
    - No longer lifesteal any damage dealt to allies (e.g. Vampirism)

    Priestess of the Abyss & Azeria
    - Dark Mage now considers their ability when selecting a target for Mind Warp
     
    Last edited by a moderator: Aug 8, 2018
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  17. Jules

    Jules Developer Staff Member

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    @Akitos To clarify, we reenabled pathing improvements, which is a good thing.

    Timeline:
    - v2.33: Pathing improvements (good)
    - v2.33 hotfixes: Reverted pathing improvements from v2.33 and previous patches while we were investigating the game drop bug (bad)
    - Fixed the game drop bug (good)
    - v2.34: Reenabled the previously reverted pathing improvements (good)

    Regarding the Gateguard/Harbinger buff, we never buff units just because of low usage rate. We also consider their base stats and win rate. In v2.33, you had a 44% chance of winning the game if you took Gateguard in your roll.

    Thanks for the patch note reviews, as always! I love watching them.
    Hmm okay, I didn't realize this was happening. Will have to fix in a future patch. Thanks for letting me know.
     
    Last edited: Aug 8, 2018
  18. xper

    xper Member

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    crashing on mac... animatedbackground is off... same on mac book pro and air.
    upload_2018-8-8_21-26-10.png
     
  19. Nacccho

    Nacccho Member

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    Are you guys happy with where hydra is at?
    How exactly do you guys play against it?
     
  20. Jules

    Jules Developer Staff Member

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    Sorry that happening, xper. Can you attach your logs? Here's a guide on how to do that: https://legiontd2.com/community/threads/reporting-bugs-finding-your-game-logs.9413/

    We're working on fixing this issue, and the logs will be very helpful.
    Having Eggsack in your roll has exactly a 50% win rate, both in low-rated and high-rated games. I think it's in a pretty good spot - maybe a bit too strong once players learn how to use it effectively. Time will tell.

    One way I play against it is to not always send on 2/3 to break the Eggsack. Instead, you can starve them and then send a Drake on 6, Drake + Hermit on 7, or Ghost Knight on 8. I've made multiple Hydra starts leak the entire wave on 8 with a Ghost Knight.

    Another strategy is to start Bone Crusher for slow clears, which means you can sometimes send 60 on 2 or 80 on 3, which breaks the Eggsack.