Hey, I figured it might be good to have a place where people could list their proper ideas for weekly or permanent modes. 1. Chaos 2x 300g or 350g. This was weekly but with 250g which leads to starvation and doesn't even guarantee hold for wave 1. with 300 or 350g the game becomes very different very fast which leads to fun fiesta moments with crazy sends and weird builds. 10/10 mode. 2.Switcheroo. You build on your teammates lane. This means leaking, pushing etc will not bite you in the ass, but your teammate, which creates a fun karmic circle. This one might need some support from Lisk. As this can't really be tested or fine tuned, it might need extra gold or other modes to be combined with for maximum enjoyment. potential 10/10, realistically 8/10 3. Minimum workers. With this mod you have to have X amount of workers per wave before you can build in the team. Depending on the formula, this can lead to VERY short games. I was thinking something like X being worker count, N being wave count, B being players per team and having the formula along the lines of X = B * 2N, so for example in 2v2, wave 10 you would have 40 workers in the team. Perfectly safe. This should result in VERY aggressive games which should be fun. Also this might be more fun in 4v4? 4. Anti Supply mode. Here you would gain mythium every wave as an extra, but the amount would be based on your supply used ( im assuming the values are still being tracked in the background?). Not sure about the formula here, but say if you used 20 supply on wave 4 you would gain an extra 10 mythium where someone who used 10 supply would gain 50 mythium. More ideas one day.