So I was watching Akitos' stream yesterday, and came up with an idea to better balance the unit late game Without it having 2 much impact early game( i think ) ? So the idea is to have Wileshroom/Canopie grow stronger, the more waves it has been alive. Meaning, i place a wileshrrom wave 1 - it survives. Giving it 1 stack. The stack should be giving it more HP( at the start of the round ) So instead of 50% HP, it should now start with 52%. I believe this stack should only be given the wileshroom if it actually survives the round. Maybe call it Growth in the wild or something completely different, not good with names haha. Let me hear what you guys think.